![]() Yeah no judgement here, one of the biggest reasons I rate Mino so highly is her build and niche diversity. Commit to a ship before training them so high, teaching an old dog new tricks is expensive. Handy but I rather much prefer maximum survivability.Īlso retaining lvl 20 captain costs 200k exp and that is pain. ![]() Consumables Expert to extend radar ain't as useful on Mino since it relies on surprise factor for burst damage. The long range AA hurts you more than the CV.Īs for Dunkirk, I only think GtG is useful, but I got no plans to grind BBs or CAs anytime soon. That said, you will get air concealment that belongs to super cruisers more than actual CLs. With double rudder your concealment is still 10.1km, so your radar is not bad, you just can't really stealth radar DDs like concealment tho. Concealment also does nothing if you're in smoke. You can farm certain BBs to death from long range in open waters. 8.3sec -> 5sec rudder combined with rapid drifting gives you near DD tier agility. ![]() Some DDs would actually kite you to death in a 1v1 if not for the superheal.ĭouble rudder is far more effective as a generalist. The thing is, stealth radar is only useful against DDs, and no decent DD player is gonna die to low velocity AP unless his pants are all the way down, already low, or you got multiple teammates close behind you. But I experienced what it's like to have rudder buffs from the 1st arms race, so I didn't need much convincing. Ngl, even I was sceptical of double rudder initially. ![]() Maybe train up a new 21 pointer for this so you can use him on something else? Otherwise your skills build is pretty similar to mine, although I would point out if you aren't running consumes or GtG, you aren't getting any use out of Dunkirk. Yeah one of the guys on my discord from EU was trying to sell me on double rudder radar. ![]()
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